Class LabyrinthFrame

All Implemented Interfaces:
ImageObserver, MenuContainer, Serializable, Accessible, RootPaneContainer, WindowConstants

public class LabyrinthFrame extends MainMenu.Child
Represents a frame for displaying a labyrinth game. This class creates a window that contains a labyrinth panel, displaying a specific labyrinth from the given world.
See Also:
  • Constructor Details

    • LabyrinthFrame

      public LabyrinthFrame(@NotNull @NotNull World world)
      Constructs a new LabyrinthFrame with the specified dimensions and initializes the frame to display a labyrinth panel.
      Parameters:
      world - The World object representing the labyrinth's world, including the labyrinth to be displayed.